Chapter 7 - Zeto's Dungeon


Now, you've reach the first villain HQ, a Zeto's Dungeon. There should be a Mist Generator inside this underground dungeon and its your job to destroy it, to stop mist production and free Drake Kingdom from it.

Now follow your way down the path until you meet a treasure chest on your RIGHT containing GALA's very first Hypert Art, "THUNDER PUNCH".

Continue to your RIGHT and pick up "Healing Leaf" and "Healing Flower".

Now back to previous road, and take the LEFT path, and pick up "Fury Boost" inside nearby treasure chest. Continue your way until you meet another intersection.

Take the LEFT path, to pick up a "Healing Bloom".  
Now back to intersection and go RIGHT and use elevator to 2nd level.


Now on 2nd level, take a "Short Sword" for VAHN and save your progress on nearby save point before continuing.


There's a "VERA Lv2" here on 2nd level dungeon so make sure GALA has it before facing SONGI in a minute. Again in 1 on 1 DUEL!


Now, follow your way and take the RIGHT path to take a "Shield Elixir". 


Back to previous road continue until you meet another intersection, and take UP to get a "Phoenix".


Back and follow your way to the LEFT, until you meet "another" intersection. This time take the LEFT and pick up a "Medicine".


Continue down, and again you'll end up on "another" intersection. Go down, to pick up a "Magic Leaf", before back and take the RIGHT path to a new area.


On new area, pick up a "Healing Bloom, "Burning Jewel", "Door of Light", and "Tempest Jewel" before saving your progress on nearby save point.


Now, prepare GALA for another "1 on 1 DUEL" with SONGI


Songi is quite hard to deal, especially in "1 on 1 Duel", so here's the strategy:

1. Make sure GALA already reach level 8 (at the minimum ) so he can combine "Thunder punch + (head splitter/back punch/battering ram)" which takes 6 directional combination.

2. Equip him with "Defender Chain" for blocking attack + "Azure Jewel" increase Upper Defense + "Mei's Pendant" for additional HP.

3. Dont bother using spirit, use "FURY BOOST" from the very start!!

4. Watch your HP and heals properly using VERA.

He had around 3000 HP, and since your damage just around 250 - 300, it will be quick. When you've defeated him, you'll get a "Mettle Ring", which increase AP accrual by 10%.

When he's down, prepare your party and go down the next elevator, and meet the lord of the castle on the front of mist generator.


Now prepare yourself to fight the very first BOSS, governing mist generator for Drake Kingdom, ZETO !!


This boss is quite easy by the way, so here's the strategy:

1. Since his element is WATER, has VAHN ( who has fire element ) wearing "Deep Sea Jewel", to reduce Zeto's elemental attack "Big Wave".

2. Always put a spirit when zeto is "Calling Wave", as the Big Wave will surely come on the next turn.

3. Defender chain help party to block Zeto's normal attack.


After zeto defeated, the 3 will use their Ra-Seru power to destroy the generator, and stop the flow of the mist from DRAKE KINGDOM.


Story continue on Biron Monastery where ZOPU congrats GALA for doing his job properlu, and MAYA about to go back to RIM ELM.


Pick up a "healing bloom" on the nearest pot before go out from west vost forest door, toward "Ancient Wind Cave", just between East Vost Forest and West Vost Forest".


This ends the "Biron Monastery" Chapter =)

Continue Chapter 8 - Ancient Wind/Water Cave

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